Class SpectralBladeRenderer<T extends SpectralBladeEntity>

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T>
com.idark.valoria.client.render.entity.SpectralBladeRenderer<T>

public class SpectralBladeRenderer<T extends SpectralBladeEntity> extends net.minecraft.client.renderer.entity.EntityRenderer<T>
  • Field Summary

    Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • Constructor Summary

    Constructors
    Constructor
    Description
    SpectralBladeRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    net.minecraft.resources.ResourceLocation
     
    void
    render(SpectralBladeEntity entityIn, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffers, int light)
     

    Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • SpectralBladeRenderer

      public SpectralBladeRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context)
  • Method Details

    • render

      public void render(SpectralBladeEntity entityIn, float entityYaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffers, int light)
      Overrides:
      render in class net.minecraft.client.renderer.entity.EntityRenderer<T extends SpectralBladeEntity>
    • getTextureLocation

      public net.minecraft.resources.ResourceLocation getTextureLocation(SpectralBladeEntity entity)
      Specified by:
      getTextureLocation in class net.minecraft.client.renderer.entity.EntityRenderer<T extends SpectralBladeEntity>