Class RadiusAttackAnim

java.lang.Object
com.idark.valoria.client.render.model.item.ItemAnims
com.idark.valoria.client.render.model.item.RadiusAttackAnim

public class RadiusAttackAnim extends ItemAnims
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    renderArmWithItem(net.minecraft.client.player.AbstractClientPlayer player, float partialTicks, float pitch, net.minecraft.world.InteractionHand hand, float swingProgress, net.minecraft.world.item.ItemStack stack, float equippedProgress, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int combinedLight)
     
    void
    renderArmWithItem(net.minecraft.world.entity.LivingEntity livingEntity, net.minecraft.world.item.ItemStack itemStack, net.minecraft.world.item.ItemDisplayContext displayContext, net.minecraft.world.entity.HumanoidArm arm, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
     
    void
    setupAnimLeft(net.minecraft.client.model.HumanoidModel model, net.minecraft.world.entity.Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
     
    void
    setupAnimRight(net.minecraft.client.model.HumanoidModel model, net.minecraft.world.entity.Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
     

    Methods inherited from class com.idark.valoria.client.render.model.item.ItemAnims

    setupAnim

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • RadiusAttackAnim

      public RadiusAttackAnim()
  • Method Details

    • setupAnimRight

      public void setupAnimRight(net.minecraft.client.model.HumanoidModel model, net.minecraft.world.entity.Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
      Overrides:
      setupAnimRight in class ItemAnims
    • setupAnimLeft

      public void setupAnimLeft(net.minecraft.client.model.HumanoidModel model, net.minecraft.world.entity.Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
      Overrides:
      setupAnimLeft in class ItemAnims
    • renderArmWithItem

      public void renderArmWithItem(net.minecraft.world.entity.LivingEntity livingEntity, net.minecraft.world.item.ItemStack itemStack, net.minecraft.world.item.ItemDisplayContext displayContext, net.minecraft.world.entity.HumanoidArm arm, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
      Overrides:
      renderArmWithItem in class ItemAnims
    • renderArmWithItem

      public void renderArmWithItem(net.minecraft.client.player.AbstractClientPlayer player, float partialTicks, float pitch, net.minecraft.world.InteractionHand hand, float swingProgress, net.minecraft.world.item.ItemStack stack, float equippedProgress, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int combinedLight)
      Overrides:
      renderArmWithItem in class ItemAnims